Attic Sound Ltd
@ Alternative Realities, Sheffield Doc Fest
Amongst the gunfire and falling bombs, Mohammed Kteish dreamt of a better future for his city. On the rooftop of his ravaged home, he started turning that dream into reality by constructing a cityscape of his own out pf paper. Join Mohammed Kteish on a journey in VR as he shows you around the paper model of his future vision for Aleppo.
An ‘on-rails’ prototype was exhibited at Sheffield Doc Fest's Alternative Realities section, in partnership with Marshmallow Laser Feast as part of the Sheffield International DocFest commission, supported by FACT and the UK Arts Council. Produced by Red Thread Media.
A spatial audio and mocap experiment
Zooksphere is an experiment in musical performance, in which Brighton-based musical artist Bunty’s movements and voice were recorded using motion capture and headset microphone. The movement data was applied to an avatar ‘character', singing and dancing under a domed roof in VR, surrounded by a psychedelic landscape.
Real-time custom reverb was added and near-field rendering using Google Resonance, so the voice sounds more reverberant the further away from the avatar you move and dry up close, creating a highly realistic sonic experience. Developed together with Bunty, Jomotopia, Andy Baker and George Butler, using Unity and Oculus Rift.
Commissioned by Vorarlberg Museum, Austria
Warbells VR or 'Die Glocken herunter in eiserner Zeit' (in German), was commissioned by Vorarlberg Museum as part of their exhibition about the history of church bells in rural Austria during World War 1.
The narrative and interactive VR experience features voiceover, spatial sound and 3D visuals to tell the story from the bell's point-of-view. The Daydream Mirage Solo from Lenovo (6dof VR headset) and BOSE headphones make for an effective and accessible combination for public VR exhibitions.
Warbells was made in collaboration with Thomas Felfer PhD, Maf'j Alvarez (Root Interactive) and Andy Baker (Ixxy), as well as Anna Bertmark at Attic Sound. The exhibition is on display between Dec 97th 2018 and March 17th 2019.
VIRTUAL (BLACK) REALITY
YouTube VR 180...coming soon
“Our project is about being in intimate spaces that don’t usually get a lot of air time and certainly not in VR or 180. We want to talk about spaces and communities that are part of my everyday, but that I don’t necessarily see represented" - Baff Akoto, director.
Part of Google's YouTube’s VR180 bootcamp, V(B)R is a collection of interviews that uses YouTube’s brand new VR180 format. Attic Sound created the 360° spatial sound mixes that included restoring the sound recorded on set, then adding ambiences and sound effects to give the viewer an immersive and realistic experience for headphones. The VR Creator Lab is a partnership between YouTube, Daydream and VRScout.
Best viewed on the YouTube app for spatial audio playback.
A HOUSE FOR A FLY
A VR Escape Room
A House For A Fly is a room-scale VR escape-room experience created by artist Maf’j Alvarez based on a true story from her mother's childhood. Six year old Lina is locked in her room with her sleeping baby brother and only a fly as company. Through exploring the objects in the room you learn more about life in rural Spain during the 1950’s and how to escape. Anna Bertmark’s spatial soundscape is highly detailed, using foley and other techniques from film-sound, to give a realistic, physical and immersive experience.
It was made in Unity for tethered headsets and was exhibited as part of Brighton VR Lab 2018.